- Unstoppable Champion: When aggro, they will come charging and attacking at the target. This is the only Champions type that does not heal.
- Overload Champion: Often on fast and nimble
enemies type. It will immediately start healing when no more incoming
attack/or been stun. Required an "anti-overload" mod if you want to stun
it. Do not need the mod if you have enough firepower to kill it in one
go. This is one of the two Champions type among the three Champions type
that can heal if left alone.
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Advise Weapon Load-out:
- Kinetic: The Anti-Unstoppable Champion weapon
- Special: Le Monarque
- Heavy: Please refer to the Heavy Weapon test for references.
Notes: This weapon load-out will work on any season, you will just need to change the unstoppable mod on the kinetic slot.
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Sub-Class to Uses:
- All Class: Solar
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- Ads, Void shield, Solar shield, and Unstoppable Champion
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- Before the Boss Spawn: Solar shield, Ads, Unstoppable Champion
- After the Boss Spawn: Unstoppable Champion, Ads, Overload Champion
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Defeating the Boss:
- Uses your Heavy if you got any ammo left, uses "Le Monarque" if you want to snipe and kill the boss slowly, or go Super if given the chance to dish out some more damage. It fine as long you kill the boss.
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Heavy Weapon Tests (Personal opinion overall):
- Falling Guillotine: best overall, but it is a "heavy" sword
- Razors Edge: almost ran out of ammo, not as strong as "fallen guillotine" in term of perk I have
- Corrective Measure: not so great when too many "ad" are close, still have ammo
- Memory Interdict: Ran out of ammo
- Taipan-4FR: Ran out of ammo, I need more experience to handle LFR to not waste ammo
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