Showing posts with label Destiny 2. Show all posts
Showing posts with label Destiny 2. Show all posts

Saturday, January 28, 2023

Destiny 2: Lost Sector - Chamber of Starlight (Legend Difficulty-Only; My Slow & Steady Strategy)

  • Location: Dreaming City
  • Lost Sector: Chamber of Starlight
  • Difficulty: Legend
  • Champions: Unstoppable & Overload
    • Unstoppable Champion: When aggro, they will come charging and attacking at the target. This is the only Champions type that does not heal.
    • Overload Champion: Often on fast and nimble enemies type. It will immediately start healing when no more incoming attack/or been stun. Required an "anti-overload" mod if you want to stun it. Do not need the mod if you have enough firepower to kill it in one go. This is one of the two Champions type among the three Champions type that can heal if left alone.
       
  • Burn: Solar
  • Shield: Solar & Void  
  • My Average Time: 5~7 minutes
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    Advise Weapon Load-out
    • Kinetic: The Anti-Unstoppable Champion weapon
    • Special: Le Monarque
    • Heavy: Please refer to the Heavy Weapon test for references. 
    Notes: This weapon load-out will work on any season, you will just need to change the unstoppable mod on the kinetic slot. 
    --------------------------------------------------------------
    Sub-Class to Uses:
    • All Class: Solar
    ---------------------------------------------------------------------------------------------------------

    Hallway 1:

    • Ads, Void shield, Solar shield, and Unstoppable Champion
    When you 1st hop in and turn around the corner you will see a "Champion" and a barely visible sniper on top. Take out the sniper 1st, then deal with the Champion afterward. Assuming you brought the Champion closer to you and not you going toward the Champion when you kill it. You now can process in sniping the ad in this hallway. As long you keep your distance, you be fine sniping them.
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    Boss Room: 

    • Before the Boss Spawn: Solar shield, Ads, Unstoppable Champion
    • After the Boss Spawn: Unstoppable Champion, Ads, Overload Champion
    Please refer to the picture where I usually fight unless it boss killing time. When you entering the the room; the ads will start spawn on the left side.Try to take out everything on the left side and maybe some on the right side before you kill the Unstoppable Champion. Once that happen the area where I fighting at (refer to picture) will spawn a Unstoppable Champion and ads. Retreat or fight as you retreat. At this point in time the boss has spawn on the right side and an Overload Champion is just a sniper in the back. Kill the ads and the Unstoppable Champion in your fighting area before focusing on killing the boss.
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    Defeating the Boss:

    • Uses your Heavy if you got any ammo left, uses "Le Monarque" if you want to snipe and kill the boss slowly, or go Super if given the chance to dish out some more damage. It fine as long you kill the boss. 
    Note: The boss has a void shield and will spawn on the right side. Will move to the left side (the chest area) if left alone for too long or you damage enough to make it move.
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    Heavy Weapon Tests (Personal opinion overall):
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    Thursday, January 26, 2023

    Destiny 2: Lost Sector - K1 Communion (Legend Difficulty-Only; My Slow & Steady Strategy)

    • Location: Moon 
    • Lost Sector: K1 Communion 
    • Difficulty: Legend
    • Champions: Barrier & Overload
      • Barrier Champion: Will and can Heal (completely) when it put up it barrier. It will put up a barrier every time it "HP" hit 2/3, 1/3, and even 1~3 percents and start healing to 100% if not stun. Required an "anti-barrier" mod to both break the barrier and "stun" the Champion. This also stop it from healing. Will not heal during the non-barrier phase. This is one of the two Champions type among the three Champions type that can heal if left alone.
      • Overload Champion: Often on fast and nimble enemies type. It will immediately start healing when no more incoming attack/or been stun. Required an "anti-overload" mod if you want to stun it. Do not need the mod if you have enough firepower to kill it in one go. This is one of the two Champions type among the three Champions type that can heal if left alone.
         
    • Burn: Solar
    • Shield: Solar & Void  
    My Average Time: 8~11 minutes
    ---------------------------------------------------------------------------------------------------------
    Personal Notes/Comments/Opinions:
    • Advantage Class/Character (Killing the Boss): Titan  
    • Troublesome Enemies and/or Areas to watch out for (according to my opinion/play style/load-out): The initial "ad" in "The Boss Room" before the boss spawn.
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    Advise Weapon Load-out
    • Kinetic: An Anti-Champion mod weapon of the season
    • Special: The other Anti-Champion mod weapon of the season (preferable a solar type)
    • Heavy: Please refer to the Heavy Weapon test only for references. 
    Notes: Depend on season anti-champion weapon mod, you (the player) may or may not have certain weapon.
    --------------------------------------------------------------
    Sub-Class to Uses:
    • All Class: Solar
    ---------------------------------------------------------------------------------------------------------

    Room 1
    Room 1:

    • Ad+Barrier Champion
    Try to kill all the "ad" as much as you can before the Barrier Champion arrive. Even if you have the opportunity to stun the Champion, kill off all "ad" first before you kill the Champion. The Picture/Screenshot is where I uses to fight from as defense position so I don't get shot/hit by the enemies too much.
    --------------------------------------------------------------

    Hallway 1 toward Room 2:

    • Ad
    Kill the "ad" as usual as you process to the next room. Before you enter Room 2 at the doorway kill the "ad" from above at the doorway that in Room 2. 
    --------------------------------------------------------------

    Room 2
    Room 2:

    • Ad, Void Shield, and Barrier Champion 
    Only after you jump down to Room 2 do the enemies start spawning. Fight from the defense position as the picture and you might get shot less. You can kill the void shielded enemy by shooting it normally or grenade it before shooting it or go close and kill it; the choices are your. The champion will spawn in the back after you killed enough enemies in the room but that not important. What important is that hopeful you clear all the "ad" on the ground minus the one you can't kill yet near the champion. Once you ready to kill the champion, head toward the left side and up those stair. Make sure you clear all the "ad" up here. Now go kill the champion and then any left over "ad".
    --------------------------------------------------------------

    Hallway 2
    Hallway 2 toward Boss Room:

    • Ad+Overload Champion
    Kill the invisible "ad" from the doorway (refer to picture). After you do that the Champion and "ad" will come in. Still at the doorway; shoot and kill "ad" as quickly as possible before focusing on the  Champion. If you want to get in closer to fight the Champion, go to the left side where the Champion is not at. After you kill the Champion, just keep moving down the hallway and kill all the "ad" that spawn along the way. 
    --------------------------------------------------------------

    Boss Room: 

    • Before the Boss Spawn: Ad, Overload Champion, and Solar Shield
    • After the Boss Spawn: "Boss", Ad, Barrier Champion, and others
    The area before you enter the boss room, you got a left side or the right side entrance. Go toward the right side as that where the Champion is at. Kill the "ad" or the "Champion" depend on the situation at entrance-way. Only after you do that when entering the Boss room, you will be fire upon by many "ad". Kill all the "ad" before the Boss spawn because when the Boss spawn along with others. The Boss will move around the room in circle when damage enough however the enemies that spawn along with the Boss will stay generally in the area where they spawn. So just kill the Boss.
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    Defeating the Boss:

    • Titan: Super (Hammer of Sol) [100% of it HP]
    • Warlock: Super (Daybreak) [60%; 2/3 of it HP] Plus 4 direct shot of Gjallarhorn w/Catalysts
    • Hunter: Super (Golden Gun-Deadshot) [1/3 of it HP] Plus 4 direct shot of Gjallarhorn w/Catalysts
    --------------------------------------------------------------
    Heavy Weapon Tests:
    Gjallarhorn w/Catalysts:
    • Barrier Champion: When stun (With Anti-Cham Weapon/mod), 1 shot
    • Overload Champion: When stun (With Anti-Cham Weapon/mod), 1 shot
    Roar Of The Bear (Tracking Module+Incandescent):
    • Barrier Champion: When stun (With Anti-Cham Weapon/mod), 1 shot and/or plus a finisher 
    --------------------------------------------------------------

    Heavy Weapon Tests Only (On Boss):

    Gjallarhorn w/Catalysts
    • [Fail]: 5 Shot
      • Reason (Why Fail): Ran out of ammo, some were not direct shot, some were miss shot, and the catalyst perk miss or didn't even hit the boss.
    Roar Of The Bear (Tracking Module+Incandescent)
    • [Succeed]: 5 (direct) Shot

    Roar Of The Bear (Tracking Module+Cluster Bomb)
    • [Fail]: 4 (direct) Shot
      • Reason (Why Fail): Ran out of ammo

    Wednesday, January 11, 2023

    My Generalize Strategy for "Lost Sector" in Higher Difficulty Lists (Destiny 2)

    My generalize strategy for "Lost Sector" in higher difficulty lists. It mostly my personal strategy with some ideas from others which will be noted when needed. My strategy is based on my most cautious playstyle and I try to generalize everything so that most average players can achieve
     
    My main aim of hopeful audience players for my strategy are for:
    • Player who testing out the water before going for their own strategy/or someone else more better/faster strategy 
    • New Player
    • Returning Player 
    • Non-Main Character  
    • Average/Causal  Player 
    • Less Skilled Player (in term of movement and/or jumping skills)
    • Player who just want to get the exotic and be done with it 
    • Player who are aiming for a certain "title" 
    • Just anyone who want to use it
    Personal Notes: When creating, testing, and using my strategy; I tested out all my character and not just my Main to be generalize and to be sure it will work for all class regardless if they have the "mod" or not. Expect the "Anti-Champ" Mod, those are necessary. 

    My Strategy Testing Method Comments: I do not put on any armor "exotic" that will/can improve one subclass and/or abilities. I do not put on any "mod" that can improve any of my weapons performant (such as more ammo drop and etc) and/or any "mod" that regen your ability (Melee/Nade) faster. Two reason for that: One I'm to lazy to do so and I'm don't care. My "strategy" ideas are that any players can uses it and anyone can change it if they got better [armor/weapon/mod/etc...] setup, and of course use it. Strategy are there to be uses and change when necessary.
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    Location:

    EDZ:
    • Scavenger's Den
    • Excavation Site XII
    • Skydock IV
    • The Quarry
    --Personal comments: Because It the EDZ (the Former New Player locations), most of the boss are not that hard to kill if you meet the power level of the season. The easiest: Skydock IV, follow by The Quarry (if done right), follow by Excavation Site XII, and and finally Scavenger's Den (which will take a little more time). Overall all doable  
     
    Moon:
    --Personal comments: Not an easy place to get your exotic pieces; not recommend for casual player unless you in for the challenge. 
     
    Nessus:
    • Conflux
    --Personal comments: Hard but not Impossible, that depend on your point of view
     
    Dreaming City:
    --Personal commentsIn Progress.
     
    Cosmodrome
    • Exodus Garden 2A
    • Veles Labyrinth 
    --Personal comments:  N/A
     
    Europa:
    • Perdition 
    • Bunker E15 
    • Concealed Void 
    --Personal comments: The Easy "Perdition", The sable "Bunker E15" and the not so easy "Concealed Void".
     
    Savathun's Throne World:
    • Extraction 
    • Metamorphosis 
    • Sepulcher  
    --Personal comments:  In Progress; early note Some will have "Strategy" and some are more like just to survive. Will Update when I can.
     
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    Wednesday, December 14, 2022

    Destiny 2 - Lost Sector Legend and Master Lists (Pre-Lightfall Expansion)

    Copy and Paste from Shacknews.com who credited the info from Charlemagne, Warmind of Discord

    Legend Lost Sector Champions + Shields
    Lost Sector Barrier Overload Unstoppable Void Arc Solar
    Aphelion's Rest N/A 2 2 9 N/A N/A
    Bay of Drowned Wishes N/A 2 3 1 N/A N/A
    Bunker E15 1 4 N/A 2 N/A N/A
    Chamber of Starlight N/A 1 3 17 N/A 2
    Concealed Void 1 3 N/A 3 1 2
    K1 Communion 3 2 N/A 2 N/A 1
    K1 Crew Quarters 3 2 N/A N/A N/A 10
    K1 Logistics 3 2 N/A N/A 3 8
    K1 Revelation 4 N/A 3 4 N/A N/A
    Perdition 2 2 N/A 2 22 N/A
    The Empty Tank 2 2 N/A 1 N/A N/A
    The Conflux 2 N/A 2 14 N/A N/A
    Metamorphosis N/A 3 2 N/A 2 1
    Sepulcher 3 N/A 1 N/A 2 1
    Extraction N/A 1 2 5 7 N/A
    Excavation Site XII 2 N/A 2 N/A 1 N/A
    Skydock IV 1 N/A 3 5 N/A N/A
    The Quarry 2 N/A 2 1 N/A 1
    Veles Labyrinth 2 N/A 1 N/A 2 1
    Exodus Garden 2A 2 2 N/A 4 N/A N/A
    Scavengers' Den 2 3 N/A N/A 1 N/A
    Master Lost Sector Champions + Shields
    Lost Sector Barrier Overload Unstoppable Void Arc Solar
    Aphelion's Rest N/A 4 3 9 N/A N/A
    Bay of Drowned Wishes N/A 3 3 1 N/A N/A
    Bunker E15 2 4 N/A 2 N/A N/A
    Chamber of Starlight N/A 3 6 23 N/A 2
    Concealed Void 3 5 N/A 3 N/A 2
    K1 Communion 4 6 N/A N/A N/A 1
    K1 Crew Quarters 4 6 N/A N/A N/A 10
    K1 Logistics 4 6 N/A N/A 3 8
    K1 Revelation 7 N/A 3 1 N/A N/A
    Perdition 4 2 N/A 2 22 N/A
    The Empty Tank 5 3 N/A 2 N/A N/A
    The Conflux 3 N/A 3 7 N/A N/A
    Metamorphosis N/A 3 4 N/A 2 1
    Sepulcher 5 N/A 2 N/A 1 N/A
    Extraction N/A 4 2 5 4 N/A
    Excavation Site XII 2 N/A 5 N/A 1 N/A
    Skydock IV 1 N/A 5 4 N/A N/A
    The Quarry 4 N/A 4 N/A N/A 1
    Veles Labyrinth 3 N/A 4 N/A N/A 1
    Exodus Garden 2A 5 4 N/A 3 N/A N/A
    Scavengers' Den 2 5 N/A N/A 1 N/A

    Location:

    EDZ
    • Scavenger's Den
    • Excavation Site XII
    • Skydock IV
    • The Quarry
    Moon
    • K1 Logistics
    • K1 Crew Quarters
    • K1 Communion
    • K1 Revelation
    Nessus:
    • Conflux
    Dreaming City
    • Bay of Drowned Wishes
    • Aphelion's Rest 
    • Chamber of Starlight
    Cosmodrome
    • Exodus Garden 2A
    • Veles Labyrinth
    Europa
    • Perdition 
    • Bunker E15 
    • Concealed Void
    Savathun's Throne World
    • Extraction 
    • Metamorphosis 
    • Sepulcher 
    ---------------------------------------------------------------------------------
    Tangled Shore (Sunset Location): 
    • The Empty Tank

    All Lost Sector Lists (Present and Sunset Location). 

    Tuesday, May 19, 2020

    Destiny 2 - Lost Sectors Location (Destination: Mercury) [Other PPL Links Plus clarify/clarification From Me]

    Link:
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    Mercury's Lost Sector:
    • Pariah's Refuge
    ---------------------------------------------------------------------------------------------------------------------
    Pariah's Refuge location:
    • Location: Look at the map and head toward the corner of the Map of where the lost sector suppose to be. Look at the screenshot of my or explore on your own to find it. This planet and location is not that big to begin with.
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    Wednesday, May 13, 2020

    Destiny 2 - Make Bows Not War Exotic Quest (Leviathan's Breath [Bow]) [Newbie to Newbie Guide Plus Comments/personal experiences/Other PPL Links]

    Like I stated, I'm a noob in Destiny 2. I started near the end of season 9 and it currently season 10 right now as I type this blog [05/13/20].

    Late season 9 and current season 10 info on Power Level.
    • New Player, Cross-save Player (transfer from another platform), and even old player start at: 750
    • The Wall: 950 
    • The Current Max Power Level: ?
     --------------------------------------------------------------------------------------------------------------------
    Other link:
    --------------------------------------------------------------------------------------------------------------------
    Starting NPC: Banshee-44 (Location: Tower)

    Step 1: Find Banshee-44's Workshop
    Step 2: Talk to Banshee-44
    Step 3: Completing Gambit matches or Vanguard strikes
    Step 4: Use a Bow to land precision final blows against Vex or Cabal
    Step 5: Complete an epic reprise of strike "The Arms Dealer" in the European Dead Zone
    Step 6: Talk to Banshee-44
    Step 7: Go to Banshee-44's Workshop to get your Exotic.
    --------------------------------------------------------------------------------------------------------------------
    Personal Comment/Experiences:

    Power Level Recommended (if available and stated by the game): 900 (at step 5)
    Difficulty: step 5

    The gamespot link stated everything I needed to stated and how I feel about step 5. On step 1, you can watch a video how to get to Banshee-44's Workshop or try to find where it is. The hint to his workshop is in the Hangar, the starting point is when you first enter the Hangar above your head. I will screenshot later if I remember. Now In Step 4, require you to had a bow to uses to kill. If you purchased the DLC forsaken campaign, you get a free bow after the 2nd mission forsaken campaign by speaking to Petra Venj (guarantee). Now If you have not purchased DLC forsaken, you hope it drop in engrams (not guarantee) or do some wanted spider bounty (somewhat guarantee) to get a bow. Step 5 is a pain in the ass.

    Have I uses This Exotic Weapon: Testing only
    What I Think/Feel about it: Good but impracticable for an average player
    What Have "I" use it for: Tested in PvP and PvE

    I did this quest when I was power level 955, main Titan, solo expect step 5 which is a matchmaking game. It took 5 to 7 time because of step 5. Read gamespot comment link how I feel. If you know you suck, then your only job in step 5 is to survive and let your stronger teammate kill the boss while you help. Run and don't fight or try to help them if all your teammate die because if you stop moving, you will get bomb and die. And you have to do the boss fight ALL OVER AGAIN.
    This Bow is powerful but it lack ammo count. The only bow that uses heavy ammo.

    Sunday, April 12, 2020

    Destiny 2 - Lost Sectors Location (Destination: Titan) [Other PPL Links Plus clarify/clarification From Me]

    Link:
    ---------------------------------------------------------------------------------------------------------------------
    The links I uses when I was hunting/exploring the lost sector on Destiny 2 was the 2nd link. I only found 1st link (just now as I type this blog) for picture. I'm all about picture and map; so the reason I'm doing this is because the 2nd link is still relevant (even as season 10 continue), however some of the picture or the direction is not clear enough or irrelevant (at least for me) and it took while to find the lost sector that. This blog is just an add on to the 2nd link plus more picture/image to clarify some stuff. Most if not all lost sector is one way road once inside.

    I will copy and paste from the 2nd link but only the direction to the entrance to the lost sector because once inside it's a one way road. I will highlight and/or bold the 2nd link copy & paste words. Any add-on or clarification by me will be Italic.
    ---------------------------------------------------------------------------------------------------------------------
    Titan's Lost Sector:
    • Methane Flush
    • Cargo Bay 3
    • DS Quarters-2
    ---------------------------------------------------------------------------------------------------------------------
    Methane Flush location:
    • Location: From the Siren's Watch spawn point (the big platform), turn left so you're facing the rest of this sub-area from above. Jump down and head towards a small building with a solar array on top. Go down the stairs on the roof, drop down one level and the symbol will be on a wall. You'll then find the entrance by going round the corner. From the point where you just found the symbol, turn right and follow the platform around the side of the building. Enter the circular doorway.

    Not much to add but my own screenshot pictures. The one in the 2nd link web site don't have the important image I need so I created my own after finding the lost sector using the web site direction.
    ---------------------------------------------------------------------------------------------------------------------
    Cargo Bay 3 location:
    • Location: The Rig. From The Rig spawn point, turn left and run past the open red container.  Now run into the open hanger in front of you and stay on the same level. Head towards the very edge of the hanger (by the ocean) and drop down onto a ledge on the left-hand side. The symbol will be on the wall just where you dropped down. Go through the small doorway beside the symbol.



    Like the above link stated, just turn left and go pass the red container/cargo near the number 3 on the wall. Just head straight around the Big Rig near the ledge. Use my screenshot and map for reference.


    ---------------------------------------------------------------------------------------------------------------------

    DS Quarters-2 location:
    • Location: The Rig. To find the symbol, turn slightly right from The Rig spawn point and head for the door shown in the first screenshot. Turn left, and head through this flooded room, turn right at the end, jump up and you'll find the symbol on the wall to your right. From the symbol, head towards the red door.
    Correction: The above step is all wrong and/or out of order. This follow the same step as "Cargo Bay 3 location" expect the the doorway to the lost sector is underneath near that number 3 on that wall (screenshot). Find the only open doorway near the number 3 and turn right when you do and you will find the symbol. Go pass (screenshot - where I facing) or go straight and you be in the lost sector.
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    Wednesday, April 8, 2020

    Destiny 2 - Pain & Gain Exotic Quest (Riskrunner [SMG]) [Newbie to Newbie Guide Plus Comments/personal experiences/Other PPL Links]

    Like I stated, I'm a noob in Destiny 2. I started near the end of season 9 and it currently season 10 right now as I type this blog [04/07/20].

    Late season 9 and current season 10 info on Power Level.
    • New Player, Cross-save Player (transfer from another platform), and even old player start at: 750
    • The Wall: 950 
    • The Current Max Power Level: ?
     --------------------------------------------------------------------------------------------------------------------
    Other link:
    --------------------------------------------------------------------------------------------------------------------
    Now some of these link guide said you need to go to the moon once to start the whatever. I didn't go to the moon but I did do the "new light"/world quest which is like introduction and tutorial quests. Basically do those quests to open up and meet the important NPC/vendor on the tower. The Guide is the same info as the above links, just that I will add my personal comments to it.

    Starting NPC: Banshee-44 (Location: Tower)

    Step 1:
    • Complete a Heroic public event (1) 
    • Complete a Lost Sector in the EDZ (1) (EDZ=Earth
      • If you did the open world quest (aka introduction and tutorial quests) when you first arrive on EDZ. You should know one of the lost sector under the church; redo it and you done. 
    • Complete a Nightfall strike (1) 
    Step 2 (after clicking the special location):
    • Killing three (Fallen) Dusk Captains
      • Follow the tracker (into a jumping puzzle)
        • Find/get your new SMG
          • clear the room of enemies
    Step 3: go back the tower and talk to Banshee-44.
    --------------------------------------------------------------------------------------------------------------------
    Personal Comment/Experiences:

    Power Level Recommended (if available and stated by the game): None 
    Difficulty: only the jumping puzzle (if you bad at jumping or suck at it, which I am), upside no time limit.

    Overall easy to get exotic weapon (that quite good if I'm might added) that could be your first and/or early exotic weapon for player.

    Here how I see it; If you can do decently with your current weapon and armor in Nightfall: Strike in "Step 1". Then you can probably kill the Fallen Dusk Captain and the Tank in step 3. I do think you need some "Power" weapon if needed when fighting the tank, but heavy ammo drop are hard to come by. If you are having a hard time killing the tank; aim for the leg and when it stop, aim for the expose neck. Repeat the step until the tank is destroy.

    Have I uses This Exotic Weapon: Yes
    What I Think/Feel about it: Good
    What Have "I" use it for: PvE & PvP

    I don't remember what power level I was when I did this quest but probably below 900 and around 800's. or borderline 800's. My main character is a Titan and I play on PC. I did this quest solo.