I couldn't see the lunar eclipse/super moon combo yesterday on Sept 27, 2015 (PST) [Sept 28, 2015 on UTC] due to freaking cloud coverage in my local area before around 6:00 PM PST which lasted until around 9:00 PM PST. Which by then the lunar eclipse is over. This is the last (total) lunar eclipse until 2019 in this part of the world; the lunar eclipse/super moon combo will come back in 2033. I did state I was taking pictures of lunar eclipse in my earlier blog, well I forgot to mention I posted those picture on wikipedia. I only took two picture of the "total" lunar eclipse out of four lunar eclipse that happen on this part of the world. The "2014 Apr 15" I didn't took the picture because I didn't have the camera to take it.
My two picture is in 2014 Oct 08 and 2015 Apr 04 are under the location Santa Clara County, California. I going post my picture for 2015 Sep 28 later of when the moon finally show up but after the full lunar eclipse. It just my luck that there cloud coverage in my local area, well lucky for people who live in the north bay while us south bay get cloud coverage (complain by me)
Monday, September 28, 2015
Thursday, September 17, 2015
Killzone: Mercenary - Links to Others People "Walkthroughs, Advises, Tips and/or Hints" On Contract Missions
Here are a few links to other site that either helpful or give hint to player on how to get do those "contract mission" and other related guides to the games. You can tell the differences between their play style and my.
Trophy Guide and Road Map
"Dedicated To The Cause" Contracts Guide
Intel Location Guide
Exit Wounds (Mission 9) - Precision Contract - Kill 3 enemies in flight
Trophy Guide and Road Map
"Dedicated To The Cause" Contracts Guide
Intel Location Guide
Exit Wounds (Mission 9) - Precision Contract - Kill 3 enemies in flight
Wednesday, July 8, 2015
My Killzone Mercenary future Walkthrough?
Future Killzone Mercenary Walkthrough is on hold because I'm too lazy to write them and I'm playing some other games as well. Well, there probably one contract that I probably can not do and won't write while the rest of the unwritten one some far; I will challenge myself into doing it and then make an easy for even beginner gamer and/or to this game to be able to do it.
After all the Walkthrough that I can do and write, I will then post and link other Walkthrough and/or helpful advise sites and give my opinion how helpful they to experiences (hours played) but not so skilled player.
Noted that most contract mission is doable as long they (the player) played the game long enough to understand the game itself and how to move and shoot.
After all the Walkthrough that I can do and write, I will then post and link other Walkthrough and/or helpful advise sites and give my opinion how helpful they to experiences (hours played) but not so skilled player.
Noted that most contract mission is doable as long they (the player) played the game long enough to understand the game itself and how to move and shoot.
Wednesday, May 13, 2015
Killzone: Mercenary - Mission 4 (Diplomatic Incident): Demolition Contracts (walkthrough)
Contract loadout requirements: VC-G11 Gas, VC39
The mission requirements:
My recommendation to bring along on this contract loadout:
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There are plenty of enemies on this mission to do this objective; please note that VC-G11 Gas has zero to no affect on helghast flamethrower troops so don't bother try to gas them.
There are plenty enemies on this mission to do this objective.
Methods and their chances of success (only will happen if the enemy are injured):
The mission requirements:
- Kill 10 enemies with gas grenades
- Kill 30 enemies with VC39 Accelerator Rifle
- Achieve 5 Mercy kills
- Injure 10 enemies
My recommendation to bring along on this contract loadout:
- Van-Guard Systems: Arc Missile
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Kill 10 enemies with gas grenades
There are plenty of enemies on this mission to do this objective; please note that VC-G11 Gas has zero to no affect on helghast flamethrower troops so don't bother try to gas them.
Kill 30 enemies with VC39 Accelerator Rifle
There are plenty enemies on this mission to do this objective.
Achieve 5 Mercy kills
Methods and their chances of success (only will happen if the enemy are injured):
- VC-G11: Low Chance even if the enemies is on the outer edge of the gas
- Arc Missile: High Chance if it one vs one situation.
- Melee: High Chance (100%), will not get mercy kill from enemy's officer
Injure 10 enemies
Methods and their chances of success:
- VC-G11: Average Chance if the enemies is on the outer edge of the gas
- Arc Missile: High Chance if it one vs one situation.
- M2 Tranquilizer Pistol: High Chance (100%) if you hit the enemy (will not work on Helghast flamethrower)
- Average or Low Damaging Gun: A chance if you attack their leg in one vs one situation where you might have more control of how many shot is taken.
Sunday, May 10, 2015
Killzone: Mercenary - Mission 7 (Hostile Takeover): Demolition Contracts (walkthrough)
Contract loadout requirements: STA-12, Sky Fury
The mission requirements:
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There are plenty of enemies on this mission to do this objective; I recommend doing this indoor or any location that the "Sky Fury" kills objective can't get to.
There are plenty enemies on this mission to do this objective; I recommend doing this outdoor since it can only be done outdoor.
The jamming starts along with the objective timer the second you enter the courtyard the second time.
The jammer is on right corner on the opposite side where you just exit into the courtyard. It only take a few second to walk or dash across the courtyard. How you go about this is up to you (the player).
The mission requirements:
- Kill 25 enemies with STA-12 Inferno shotgun
- Kill 15 enemies with Sky Fury
- End jamming in 4 minutes after it starts
- Destroy 25 enemy proximity mines
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Kill 25 enemies with STA-12 Inferno shotgun
There are plenty of enemies on this mission to do this objective; I recommend doing this indoor or any location that the "Sky Fury" kills objective can't get to.
Kill 15 enemies with Sky Fury
There are plenty enemies on this mission to do this objective; I recommend doing this outdoor since it can only be done outdoor.
End jamming in 4 minutes after it starts
The jamming starts along with the objective timer the second you enter the courtyard the second time.
The jammer is on right corner on the opposite side where you just exit into the courtyard. It only take a few second to walk or dash across the courtyard. How you go about this is up to you (the player).
Destroy 25 enemy proximity mines
There are more then 25 enemy proximity mines on this mission to do this objective but there will be no more proximity mines when you re-entering the courtyard and thereafter on the mission.
Killzone: Mercenary - Mission 8 (Blood Money): Demolition Contracts (walkthrough)
Contract loadout requirements: STA-G2 Pyro
The mission requirements:
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There are two ways to turn on the incinerator in "Lab 01"; one is to physically push the button to turn it on and the other way is shoot the button to turn it on.
I recommended when going to the "Lab 01", go climb the ladder on the left side to enter the lab 01 and when your top jump around to make your presences known. When your presences is known they will be alerted and ready to fight while using cover, you then proceed to climb down to lab 01. Make sure that you lurk some into the incinerator as a cover before you climb down to lab 01. If this didn't work the 1st time, fight from the top and lurk some until you get the objective done.
The objective is asking you (the player) to melee a rocket trooper from the front.
Rocket Trooper Location:
Location of destroyable "Intruders":
The mission requirements:
- Burn an enemy in the incinerator in Lab 01
- Kill a rocket trooper with a Brutal Melee
- Destroy 3 Intruders
- Kill 8 enemies with STA-G2 Pyro grenades
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Burn an enemy in the incinerator in Lab 01
There are two ways to turn on the incinerator in "Lab 01"; one is to physically push the button to turn it on and the other way is shoot the button to turn it on.
I recommended when going to the "Lab 01", go climb the ladder on the left side to enter the lab 01 and when your top jump around to make your presences known. When your presences is known they will be alerted and ready to fight while using cover, you then proceed to climb down to lab 01. Make sure that you lurk some into the incinerator as a cover before you climb down to lab 01. If this didn't work the 1st time, fight from the top and lurk some until you get the objective done.
Kill a rocket trooper with a Brutal Melee
The objective is asking you (the player) to melee a rocket trooper from the front.
Rocket Trooper Location:
- (1) The start of the mission
- (1) The area after "Lab 02" but before the vault door area.
Destroy 3 Intruders
Location of destroyable "Intruders":
- (2) The start of the mission on the deck.
- (1) Lab 02; this intruder will not stay long, so it hard to destroy it given the time limit to reload and shoot it twice (not recommend for beginner and/or unskilled player)
- (1) In front of the vault door area; it will stay and fight if the alarm was rise but if no alarm was ever rise it will leave. If the intruder stay and fight, do not kill off the soldiers on top of it unless you kill all of them along with the intruder all at once.
Kill 8 enemies with STA-G2 Pyro grenades
A simple objective where it should be easy to complete. I recommend when doing this objective is to do it in enclose spaces or crowd places.
Thursday, May 7, 2015
Killzone: Mercenary - Mission 5 (The Package): Covert Contracts (walkthrough)
Contract loadout requirements: Vultur
The mission requirements:
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This apply only when you at the "Market" until you exit the "Market".
Remember stealth kill here. Eliminated the left side and the right side soldiers first before taking out the officer at the center. Do not kill the officer when he is still interrogating a civilian, only kill the officer after the civilian leave. Move forward a little after you kill the officer to see a new enemy will spawn in front of an enemy that already there on your radar. Move in for the kill after the spawned enemy starts walking away. Now you done and you can finally exit the "Market".
This apply to the 5 soldier near the the elevator entrance after the "Outpost"
It is recommend you do "stealth" on this objective and uses "Ghost" for the Van-Guard. Nothing will count for this objective even if you did backstab in this area if the alarm was rise.
There are only 5 soldiers in this area just like the objective asked. 2 soldier will not move, 2 soldier will be moving, and 1 soldier will only move when you (the player) just turn the corner. My advise is to kill all moving soldier first before the non-moving one.
This is simple to do and can be finish at any time during the mission.
Remember stealth kill here. If you move forward and shoot stealth kill everyone in the following order. soldier that trying kill a civilian, an officer, a soldier on the right, a soldier way in the back just standing, and finally the soldier on the left side.
You then move on to the next area which is the "outpost", you can switch weapon before you come here or not but before you zipline kill the sniper. You just need to enter the "Outpost" structure to complete the objective.
The mission requirements:
- Stealth through the Market
- Backstab 5 soldiers near the elevator entrance
- Kill 20 enemies with the Vultur active
- Stealth into the Outpost
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Stealth through the Market
This apply only when you at the "Market" until you exit the "Market".
Remember stealth kill here. Eliminated the left side and the right side soldiers first before taking out the officer at the center. Do not kill the officer when he is still interrogating a civilian, only kill the officer after the civilian leave. Move forward a little after you kill the officer to see a new enemy will spawn in front of an enemy that already there on your radar. Move in for the kill after the spawned enemy starts walking away. Now you done and you can finally exit the "Market".
Backstab 5 soldiers near the elevator entrance
This apply to the 5 soldier near the the elevator entrance after the "Outpost"
It is recommend you do "stealth" on this objective and uses "Ghost" for the Van-Guard. Nothing will count for this objective even if you did backstab in this area if the alarm was rise.
There are only 5 soldiers in this area just like the objective asked. 2 soldier will not move, 2 soldier will be moving, and 1 soldier will only move when you (the player) just turn the corner. My advise is to kill all moving soldier first before the non-moving one.
Kill 20 enemies with the Vultur active
This is simple to do and can be finish at any time during the mission.
Stealth into the Outpost
This apply only at the start of the mission until you reach the inside the "Outpost" structure.
Remember stealth kill here. If you move forward and shoot stealth kill everyone in the following order. soldier that trying kill a civilian, an officer, a soldier on the right, a soldier way in the back just standing, and finally the soldier on the left side.
You then move on to the next area which is the "outpost", you can switch weapon before you come here or not but before you zipline kill the sniper. You just need to enter the "Outpost" structure to complete the objective.
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