Thursday, July 12, 2018

Crash Fever - Special Event [Ultimate Quests] And/Or Higher (My Personal comment and team setup at the time, The one I beat)

These are some of the [Ultimate Quests] and/or Higher that I beaten whether I barely beat it or got it easy done because I got the right units in hand. Beyond Ultimate are [Spectre Quests] and [Omega Quest]. All these quest are under "Special" and don't come that often.

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Victory come in 3 category for me:
  • Easy Victory: easy win/stream roll
  • Normal Victory: there some struggle but I got through it with my gamer ability.
  • Barely Won Victory: struggle alot but I still won somewhat. It not the best I can do but it the best I can do at the time with my current unit.
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Bewitching Erosion [Ultimate Quests]

Floor: 4
  • Floor 1: skill bind/protect/sleep/virus/ sometime junk
  • Floor 2: junk and protect
  • Floor 3: skill bind and ability lock. You got 4 turns to kill the enemy before instant death attack.
  • Floor 4: 3 round, timer/damage/junk
Comment: lot of gimmick of every kind but most of enemies here are green units. My opinion is to have everyone on your team to at least have 2 anti gimmick of a sort. What I focus on was junk and the 3rd floor then anything else but my mistake was not have one damage breaker however I got luck that I won after several tries.

Unit at the time I won (in order and not necessary a max bug unit):

Result: Barley won and I got lucky
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The Immortal King [Wizard/Ultimate]

Floor: 2
  • Floor 1: Protect/Damage
  • Floor 2: (2 Round); Protect/Damage
Comment: All the enemies in this quest are green unit and you don't have to worry about the damage panel as they don't damage much and should focus on the protect panel.

Unit at the time I won (in order and not necessary max bug unit):
Helper (at random):
My main two attacker is Chunhyang and Gilsan with their combine skills activated while Himiko is just for max bug and the helper is just there. Chunhyang should always be in front when you combine your skills with Gilsan to get the maximum attack power.

Result: Normal Victory 
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The Immortal King [Spectre]

Floor: 2
  • Floor 1: Protect/Damage
  • Floor 2:  (2 Round); Protect/Damage
Comment: All the enemies in this quest are green unit but this time you cannot ignore the damage panel as they are dangerously damaging. You need both protect breaker and damage panel breaker.

Unit at the time I won (in order and not necessary max bug unit):
  • Incinerating Flame Jang Gilsan
  • Hawk and Flame Roy & Riza
  • Pure Love Singer Chunhyang
  • Night Desires Samhain

Result: Barley won and I got lucky
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Supremacy is Mine! [Ultimate]

Floor: 4
  • Floor 1: High attack to samurai unit/virus all unit expect fantasy unit/ lower att/junk
  • Floor 2: (2 Round); junk
  • Floor 3: (2 Round); junk, will skill bind at start (beware of its warning of it high attack and when it coming). In R2, will absorb non green to attack beside junk.
  • Floor 4: (3 Round); junk/absorb junk to attack/timer/lower attack/reduce tap time/skill bind/lower CP spawn. In R3, will have high damage if it HP is over certain amount as warn to you.
Comment: All the enemies in this quest are yellow unit that drop or create junk. Don't bring Samurai unit. Recovery, Fantasy, and Balance units will get some benefit. There will be lower rec/att/bomb blast. There will be skill bind and other gimmick.

Unit at the time I won (in order and not necessary max bug unit):
Team 1

Result: Normal Victory; play it smart and uses skill when it available or when one full benefit of a skill ended uses another. In team 1; I create a whole team of green fantasy junk breaker.
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Team 2:
Team 2
Result: Normal Victory but borderline Easy Victory.
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Team 3:
Result: Normal Victory but the battle was drag on for a bit.

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Mental Black Fire Dragon [Legend/Wizard/Ultimate]

Floor: 3
  • Floor 1: Blue unit; freebie
  • Floor 2: (2 Round, blue unit); junk
  • Floor 3: (3 Round, red unit); junk/timer/darkness/skill bind/lock panel. In R1, you be skill bind for several turns and have your HP down to 1 percent each turns plus virus. You have to heal up at least 20-25% of your total hp to survive at each turns for the virus and not the 99% hp attack. You have to wait it out until you can uses your skill. In R2 you got darkness the whole round and the enemy may absorb to attack. In R3, the enemy is going to lock panel one by one of each color until every panel that not normal is lock (CP is not lock) and will warn you of instant death attack is coming.
Comment: You need junk breaker in this quest. What you needed to worry about is surviving the boss fight.

Unit at the time I won (in order and not necessary max bug unit):
Team 1
  • Perceptive Sleuth Poirot
  • New Morning Guard Kim Yooshin
  • Blue Snowflower Janghwa
  • Blue Snowflower Janghwa

Result: Normal Victory but borderline Barely Won.
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Team 2:
Team 2
  • Perceptive Sleuth Poirot
  • New Morning Guard Kim Yooshin
  • Blue Snowflower Janghwa
  • Water's Edge Banquet Freud
Result: Normal Victory but borderline Barely Won. The main attacker and the one that does the most damage to the enemy is Janghwa
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I'm going to get a miracle! [Wizard/Ultimate]

Floor: 3
  • Floor 1: Blue unit
  • Floor 2: (2 Round, blue unit); protect/junk
  • Floor 3: (3 Round, blue then red unit); protect/absorb heart/absorb panel to attack
Comment: You need protect breaker in this quest and maybe unit that have CP with recovery. I can beat it in [wizard] no problem but in the [ultimate] if you don't kill it in one go in the R3 in floor 3 before it attack, the chance of you surviving it attack when it absorb almost all the panel to attack you are low.

Unit at the time I won (in order and not necessary max bug unit):
  • Phantastic Master Nodens
  • Deep Sea He Xiangu
  • Raging Fluid Cannon Bernoulli
  • Winter Plumage Boole

Result: Barley won
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Starfire upon the Ice [Ultimate]

Floor: 4
  • Floor 1: Blue unit; freebie
  • Floor 2: Red unit; junk/5 junk to bomb while the rest are absorb for buff or attack or heal for itself.
  • Floor 3: Blue unit; timer/lower tap time
  • Floor 4: (2 Round, Red Unit); R1: junk/5 junk to bomb while the rest are absorb for buff or attack or heal for itself. R2: timer/ virus itself/absorb bomb for attack buff but will be lower effect the more bomb it absorb.
Comment: You need junk breaker in this quest and there also timer gimmick. You can said floor 2 and 3 is just for surviving the battle before they leave on their own. Although it not stated, there are no heart panel in quest. My advise is to don't leave more then 5 junk on the board because they be turn into bomb (benefit) for you first (1st five junk) while the rest are absorb for something not good for you (danger).

Unit at the time I won (in order and not necessary max bug unit):
  • Perceptive Sleuth Poirot
  • New Morning Guard Kim Yooshin
  • Blue Snowflower Janghwa
  • Blue Snowflower Janghwa

Result: Normal Victory but the battle will be drag on for a bit. (*I now know how come I healed when none of my unit can heal, it the max bug benefit. I'm not talking about the leader unit but the overall the total max bug unit I own)
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Time Travel in ALICE -The First- [Wizard/Ultimate]

Floor: 4
  • Floor 1: (Red Unit); hack/timer
  • Floor 2: (Red Unit); hack/timer
  • Floor 3: (Red Unit); hack/timer
  • Floor 4: (Red Unit, 3 Round); hack/timer
Comment: You need Anti-hack in this quest and and there will be timer gimmick. All units in this quest are red units.

Unit at the time I won (in order and not necessary max bug unit):

Result: Normal Victory
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Team 2:
Result: Normal Victory

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Bakumatsu on the Beach [Wizard/Ultimate]

Floor:
  • Floor 1: (green or yellow or blue unit); junk
  • Floor 2: (3 Round, Green unit); junk
Comment: You need junk breaker in this quest and no samurai unit.

Unit at the time I won (in order and not necessary max bug unit):

Result: Normal Victory
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Other Team:
Results: Normal Victory 
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