Thursday, April 30, 2015

Killzone: Mercenary - Mission 5 (The Package): Precision Contracts (walkthrough)

Contract loadout requirements: STA-11

The mission requirements:
  • Avoid civilian deaths
  • Headshot 25 enemies with the STA-11
  • Extract within 3 minutes of leaving the bar
  • Achieve a kill while on a zipline

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Avoid civilian deaths


Fairly easy to complete since most civilians will run away the minute anyone starts shooting. The one you at least have to worry about is the start of the mission one where you have to prevent a civilian from being kill from a helghast police.

Headshot 25 enemies with the STA-11


Different player have different skills set, but all in all this SMG require (at least to me) to have you go up close and personal to get any high chance of headshot. There are PRO and Con for this SMG, which I will not state but I did developed a simple tactic base on my personal opinions around that PRO and CON. That tactic is either lurk the enemies to restricted locations of my choosing to restrict their movement and pick them off or go to where the enemies are while they are shooting at you and hiding behind stuffs. Depend on the difficulty level you playing on, please remember to wear more armor or something to protect yourself.

You should or I hope you should be able to finish this by the time you leave the Market.

Note: When I did this objective on all difficulty, the majority of my kill were done at the Market. The rest of the kills were done at an earlier locations.   
  

Extract within 3 minutes of leaving the bar


The timer start the second the door open for the heavy to walk into the bar until you leave on to the intruder.

Before the door open, make sure you have the Van-Guard: Arc Missile ready along with your choices of Armor. Activate the Arc Missile when the door actually open and run. The Arc Missile will be activated and protect you most of the way until it run out of energy. The rest depend on the armor you wearing and how fast you can reach to the "bar window" while only shooting anyone that blocking your way. Once you touch the "bar window", enemies will stop shooting even if you're surrounded by enemies.
      
You will then zipline down from there, where you have to fight enemies while you wait for your pick-up. You should have plenty of time as long you run in the area before you zipline.
      

Achieve a kill while on a zipline

 

Although you will zipline twice in this mission, only one will actually allow to shoot as you zipline across  and that would be the one at the "Outpost", the place with the mount gun and sniper on the opposite side. 

Before you zipline across, make sure you arm yourself with either a VC9 or VC11. Your target will be the mount gun area with the purpose of a splash damage kill from either of the above mention weapons. This zipline is too short for a gun to have an actually perfect aim shot kill so we going for splash damage kill.

Sunday, April 26, 2015

Killzone: Mercenary - Mission 7 (Hostile Takeover): Precision Contracts (walkthrough)

Contract loadout requirements: M42

The mission requirements:
  • Kill 1 enemy by detonating an enemy proximity mine
  • Headshot both of Savic's guards
  • Finish off an Exo with an explosive barrel
  • Get through the interior courtyard without triggering a proximity mine

My recommendation to bring along on this contract loadout:
  • Secondary Weapons: VC9
  • Armor: Blast
  • Van-Guard Systems: Carapace

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Kill 1 enemy by detonating an enemy proximity mine 

This objective can be done at the start of the mission. At the start of the mission after you drop from the dropship, shoot and detonate a mine near the nearest enemies to you. Which is a little to the left side but in front of you.

If you miss this kill, try to at less get this objective done on this starting area because it almost impossible to do it later in the mission.  

Headshot both of Savic's guards

It should be fairly easy because when you push open the door, both the guard will turn around and start shooting you. They will not move much nor will they try to melee you, so as long as you are alive you should be able to take the time but not too much time to aim and headshot them.
  

Finish off an Exo with an explosive barrel


I personally find this the hardest objective out of all four objectives for this mission. The above recommendation is for this objective alone.

You have two chances to do this objective and both of them is near the end of the mission; and both of them is needed to be done in front of the embassy building where there are actual explosive barrel around. The first chance is a 1 vs 1 when you just came out of the embassy building. The second chance if you (the player) did something wrong on the first chances but still have plenty of barrel around, will be after you go out of the gate and push a button to lower the bridge and come back to the embassy building. Now in the second chance you will face off in 1 vs 4 plus "X" number of soldiers. The second chance is much harder to do.

Assuming you have and is using my recommendation from above, like wearing the Blast armor and activating Carapace at all time while doing this objective.


The way to do this objective is shoot the EXO two time with a VC9 to damage it but not destroy it. Then the hard part is to somehow make the EXO go next to a barrel and you shoot the barrel with a gun and it will blow up. Do not uses any other method to blow up the barrel beside a gun to stay on the safe side of the objective.

Note: 3 shot with an VC9 will destroy the EXO.         

Make 3 Long Range kills with the M42 sniper rifle  

 

 [C-------------1]
[------[-][-]-----]
[------[----]---[-]
[-[-]--[----]---[-]
[--|---[----]---[2]
[-[-]--[----]---[-]
[-----[----]------]
[-[-]--[----]-----]
[--|---[----]------]
[-[-]--[----]------]
[B----[3--4]-----]
 [A]


Taking the same self made map from my previous walkthrough and reuses it for this walkthrough.

The above map is for an area where you trying to get to the lower rooftop and into the building, this after the the start of the mission area.

Assuming you kill the sniper in position [A] from above and wait until his dead body disappear before you jump down and uses position [A] location.

From position [A] take out [1], once you did that alarm will rise. Stay in [A] and snipe all enemies within your visual range until there no more.

Jump down from [A] location and back up to the wall and corner which I call [B], adjust yourself to be able to see the enemy and try to snipe [2]. Please note that this kill on [2] does not always give [Long Range] kill if you off a little bit.

After you kill [2], go to [C] location and have your back to the wall then adjust yourself until you can see the enemies [3] & [4]. Once you adjust yourself, shoot [3] & [4] and you done with this objective.    

Saturday, April 25, 2015

Killzone: Mercenary - Lightning Strike (Demolition Contract - Petrusite Cannisters)

Note:
  • The Petrusite Cannisters cannot be destroy unless you are playing the "demolition contract" or "precision contracts" on "Lightning Strike" mission
  • The Petrusite Cannisters can only be destroy by D-charge.
  • When playing on the "Demolition Contract" or "Precision Contracts", the Petrusite Cannisters will be shown on the radar as a "blast icon"
  • The "blast icon" will not tell you what floors the Petrusite Cannisters will be on.
  • Please refer to the walkthrough or the radar in the image for references for the exact locations.
The 1st  Petrusite Cannisters:

  

The 2nd  Petrusite Cannisters:


The 3rd  Petrusite Cannisters: 


Killzone: Mercenary - Mission 3 (Lightning Strike): Demolition Contract (walkthrough)

Contract loadout requirements: None

The mission requirements:
  • Destroy 3 petrusite cannisters
  • Use a VAN-GUARD to destroy 8 enemy drones
  • Achieve a multi kill
  • Destroy a dropship


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Destroy 3 petrusite cannisters

Note: The petrusite cannisters will on your radar as a blast icon
  • The first petrusite cannisters can be found in the middle of the open space area with the watchtower and snipers after you push a button to access the area at the start of the mission.
  • The second petrusite cannisters can be found in the "Generator Room". 
  • The third petrusite cannisters is next to the generator where you suppose to defend later in the mission.

Use a VAN-GUARD to destroy 8 enemy drones

Use any of the following Van-Guard Systems will count for this objective, anything else will not:
  • Porcupine
  • Sky Fury
  • Arc Missile

Achieve a multi kill


Kill the groups of enemies in the elevator that will come down to the barrack with an M327 Grenade Launcher; assuming you already eliminated the initial enemies in the barrack so they wouldn't bother you while you wait with your weapon of choices when the elevator door open.  

Unless you (the player) is skilled in some prefer weapon of your choices than uses the above method.

Destroy a dropship

The quickest and the easiest way to destroy the dropship is with a VC11.

Monday, April 20, 2015

Killzone: Mercenary - Mission 7 (Hostile Takeover): Covert Contracts (walkthrough)

Contract loadout requirements: M66

The mission requirements:
  • Kill 40 enemies with M66 SMG
  • Rescue the Helghast hostages
  • Stealth the lower roof
  • Get through the interior courtyard without triggering a proximity mine

My recommendation to bring along on this contract loadout:
  • Van-Guard Systems: X3-JMR
Weapon to swap in later to uses:
  • Primary Weapons: M33 
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Kill 40 enemies with M66 SMG

There more then enough enemies on this mission to spare to kill with your M66, especially near the end of the mission.

Rescue the Helghast hostages

Total number of Hostages: 6
  • 1: Under the landing platform where you landed at the start of the missions 
  • 1: After you finish "Stealth the lower roof" objective and just enter the building through a hole, before you jump down to the ground floor in another hole. Next to the hole that lead to the ground floor to the courtyard, the hostage is behind the doorway on the second floor that can look down to the courtyard. (beware of mines)  
  • 2: After you finish the "Get through the interior courtyard without triggering a proximity mine" objective and enter the building. The hostages is upstairs on the opposite side of the stair. (beware of mines on both side, surrounding the hostages)  
  • 2: When you arrive at the front of the Embassy lobby area (where you can see the front gate outside the building), go up stair.  

Stealth the lower roof


 [3-------------1]
[------[-][-]-----]
[------[----]---[-]
[-[-]--[----]---[-]
[--|---[----]---[4]
[-[-]--[----]---[-]
[-2---[----]-----]
[-[-]--[----]-----]x
[--|---[----]------]
[-[-]--[----]-----]
[-----[5--6]-----]
 [0]

Above is a self-made text map of the rooftop and the order you should kill the enemies in.

[0] is the sniper and should be killed with your M66 from above with a headshot. Do not jump down to where [0] position yet after you kill [0] and head back up to Back Jack and switch your gun to M33. Wait a bit so the dead body of [0] disappear, and when it does jump down to [0] position.

From [0] position, you can head shot [1], [2], & [3]. Remember [2] must be kill exactly where it is written on the map or he be spotted as a dead body.

Jump down from [0] position but have your back still touching the wall, head shot [4].

Next head toward near where you took out [2] and finally headshot [5] and [6].

Get through the interior courtyard without triggering a proximity mine

This objective start the minute you on the ground level until you enter the opposite side of the building.

The objective will not hold against you if you blow up any mines up from where you save the 2nd helghast hostage where you can look over the courtyard, because the objective did not start yet.

Just have and activate the Van-Guard: X3-JMR and you can walk through the courtyard, there will be no more mines once you reach where the Black Jack supply is. Just don't shoot or try to blow up any mines once on the ground level when the objective is activated.

Wednesday, April 1, 2015

Killzone: Mercenary - Justice For All (Demolition Contract - Munitions Supply)

Note:
  • The Munitions Supply cannot be destroy unless you are playing the "demolition contract"on "Justice For All" mission
  • The Munitions Supply can only be destroy by D-charge.
  • When playing on the "Demolition Contract", the Munitions Supply will be shown on the radar as a "blast icon"
  • The "blast icon" will not tell you what floors the Munitions Supply will be on.
  • Please refer to the walkthrough or the radar in the image for references for the exact locations. 
The 1st  Munitions Supply:


The 2nd  Munitions Supply:


The 3rd  Munitions Supply: